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Category Archives: Technique
The late, great Dan Love was a good friend and a technological guru who pushed me kicking and screaming into new computers and gadgets I never realized I needed until I started to use them. He was passionate about computers … Continue reading
I found this painting while searching through a box of old photos the other day. It was gifted to me by Albina Blanchette, an artist and resident of a convalescent home I worked at in high school. When she discovered … Continue reading
I have some old technical pens that I have been wanting to use, but due to neglect, some of them are fairly crusty and in need of some tender loving care. Back when Koh-I-Noor and Rotring Rapidographs were my illustrative … Continue reading
This illustration which I cobbled together in my absolute favorite vector art program Affinity Designer is sort of a response to my last illustration which featured former television icon Bonnie Franklin. Whereas Ms Franklin’s televised efforts in the situation comedy … Continue reading
After finishing my last Halloween Head, I was looking for another project to work on. I thought I would continue with monsters, but a likely creature did not leap to mind. I kicked around a bunch of ideas trying to … Continue reading
I was trying to squeak out this Halloween Head for October 31st, but it wasn’t to be. I had a Halloween costume to finish, and I ended up chasing a few wild geese and wandering up a few blind alleys … Continue reading
My latest Halloween Head is a fellow with one hell of a commute. This visitor from another world is a vector illustration I whipped together in Affinity Designer.
My latest Halloween Head is more of a femme fatale rather than a monster. Illustrated by Joe Williams using the world’s greatest vector art program Affinity Designer on a well-worn 2010 Macbook at home and a battered 2008 Macbook at … Continue reading
Here is another Halloween Head I illustrated in the marvelous vector design application called Affinity Designer. I started this yesterday morning with a vague polygon shape for a face and a cog shape for hair. I wasn’t sure if it … Continue reading